Create. Iterate. Collaborate. In real time.
Unity brings real-time workflows to animation content creators – speeding up traditional pipelines and giving artists, producers, and directors more opportunities for creative freedom, fast feedback, and artistic iteration on a flexible platform. With Unity, real-time production is a reality.
Real timesavers for every artist in the studio

Integrate with your DCCs of choice
Exchange models, animations, cameras, lighting, and FX between Unity and most digital content creation tools. With Alembic, USD, and FBX workflows, you can work in real-time with the same formats as your asset pipeline and use the right file for any job.

Render beautiful visuals
Cinematic shots are in reach, even in real time. Unity’s High Definition Render Pipeline (HDRP) puts professional lookdev and VFX tools in your artists’ hands, like physically based rendering, real-time ray tracing, visual shader creation, and next-level effects simulations.

Animate and edit with familiar toolsets
Control, experiment, and perfect how lights, cameras, and action come together in a scene. By orchestrating timing, angles, movements, and cues in real-time with the flexibility of Unity’s editing and sequencing tools, artists can bring their creations to life without coding.

Record final frames as fast as you watch them
You don’t have to wait for a render farm to deliver high-resolution video clips, validate image sequences, and easily generate multiple versions of your content. Get dailies out faster, shorten review cycles, or export for compositing, all with Unity’s lightning-fast recording tools.

Sherman animation project
Download this fully-loaded Unity project file to your high-end graphics-capable workstation, and learn how to set up your own multi-user episodic animation project in real-time. Get a sophisticated 3D environment with multiple characters (including one using our new fur shader), examples of how to structure your scenes, workflow tools, and full set-ups for lighting and post-processing in Unity.

Film project template
Download a film scene from Adam 2: The Mirror, and get started on creating your own film clip with Unity. In this lightweight project, you’ll find examples of motion-captured characters, Cinemachine cameras, and basic lighting and post-processing, set up and ready for your story.

The making of a scene
Get the low-down on how the Sherman animated Unity demo was made. Part 1 covers the short’s creation, animation blocking, lookdev, and camera layout. Part 2 explores using Alembic for character animations, Visual FX Graph, and the fur implementation. Part 3 teaches you everything you need to know to get started with real-time cinematic lighting.