Real-time BIM is here
Unity Reflect helps you win more projects, conduct immersive reviews, and connect design and construction, all with our BIM coordination software. Bring multiple BIM models with all their metadata to real-time 3D and maintain a live link between them. You can also create your own real-time BIM applications and customize the user experience by building on top of Unity Reflect.
How it works
Unity Reflect keeps everyone on the same page to streamline communication, speed up iteration, and drive better decisions. With a live link to the original BIM models, you’re always collaborating in real-time. You can use Unity Reflect to bring Revit, BIM 360, Navisworks, SketchUp, and Rhino projects into the Unity Editor.
Webinar: Real-time BIM: How to build on top of Unity Reflect
Watch our webinar on replay to see expert-led walkthroughs of custom real-time BIM applications built with Unity Reflect and the Unity Editor.
How SHoP Architects brings real-time BIM to AEC with Unity Reflect
Adam Chernick and Christopher Morse from SHoP Architects’ interactive visualization team share why Unity Reflect is “a very welcome technology” for their industry.
What AEC firms say about Unity Reflect
“The time it takes to create real-time experiences from a BIM model has historically not been swift. With Unity Reflect, it’s easy for any architect or designer to move a BIM model and data into Unity. This is a game changer for our industry.”
“At VolkerWessels we create and update our design models quickly and frequently. We see great potential for Unity Reflect to remove friction and time from the design review and validation processes.”
“The transfer of information and flexibility of linking into other programs has been impressive and we’re excited to see how this can augment our existing capabilities.”
“The better we can communicate our designs to the people responsible for building them, the better feedback and results we’ll get. Unity Reflect can help us improve that communication and ultimately save time and money on our projects.”
Annual subscription: $690
Unity Reflect is available now. Talk to our team today to learn how you can unlock the value of your BIM data and put it directly in the hands of every project stakeholder, on any device.
- 1 seat of Unity Reflect
- Revit, BIM 360, Navisworks, SketchUp, and Rhino plug-ins
- On-premise and cloud-hosted servers for data federation
- Cloud-hosted project management server
- Viewers to review projects in real-time 3D on PCs, Macs, iOS, and Android devices (including AR), and HTC Vive
- Viewer reference application source code for additional customization (requires Unity Pro)
- 24x5 technical support
Read the terms for Unity Reflect and the Unity Reflect Viewer.
Make better decisions in real-time 3D
Native integration with Revit, BIM 360, Navisworks, SketchUp, and Rhino
Prepare and transfer models into real-time 3D with out-of-the-box support for Revit, BIM 360, Navisworks, SketchUp, and Rhino.
Seamless data federation
Multiple designers and engineers working on different systems in one model can bring their data sets into the same Unity Reflect project.
AR, VR, iOS, Android, PC, and Mac BIM Viewers
Unity Reflect maintains a live connection to your original models. Every time you make a change in Revit, BIM 360, Navisworks, SketchUp, or Rhino, it’s updated in the Viewer.
Get up to speed on Unity Reflect
How Unity Reflect works
Learn how our new AEC product improves design review and construction planning processes by putting BIM data directly in the hands of any project stakeholder and on any device.
Different ways to use Unity Reflect
Learn what the product can do out of the box and how you can customize your projects by building on top of Unity Reflect.
Connecting design and construction with Unity Reflect
Learn how SHoP Architects used Unity Reflect to help stakeholders accelerate communication and construction planning for a landmark project in New York City.
How Unity Reflect solves challenges in interactive 3D BIM visualization
Learn how Unity Reflect helps one firm overcome three major challenges in creating real-time experiences.
Getting started with Unity Reflect
Learn how to use Unity Reflect with this free course on our learning platform.
Unity Reflect in the news
“There has never been a more likely moment for virtual and augmented reality to move beyond showroom demonstrations, not just in the increasingly digital buying and selling process, but also in design and construction, which remain stubbornly analog.”
“Reflect could be a game-changer for Revit power users. When users want to share their work with a team, they can now do so with both high accuracy and broad device compatibility.”
“Having a live link can dramatically accelerate workflows. Firms can get feedback from clients or contractors, make changes in the BIM authoring tool, and then visualise them instantly on a tablet, or in VR.”
“There were previously cloud services and other third-party solutions that allowed a parametric model to be transferred to the Unity engine, but never with the ease of a single click or of continuous updates.”
“Unity Reflect seems incredibly simple for the user, but behind the scenes Reflect is optimizing a wealth of data and preserving BIM metadata, at the same time. Which as Revit users know, is a drawn-out and painful process – that is, until now.”
Frequently asked questions
You do not need the Unity Editor to use Unity Reflect. Unity Reflect is a standalone product. However, if you are a developer, you can build on top of Unity Reflect with the Unity Editor to create the best experience for your users. Our installer includes a reference application and documentation to make it easy to develop and customize your own applications.
Unity Reflect supports all 2019 releases of Unity and will always support the latest release of Unity.
If you wish to use the Unity Editor with Unity Reflect, you can only do so with Unity Pro. Unity Reflect is not available with Unity Plus or Unity Personal.
It supports the 2018, 2019, 2020, and 2021 releases of Revit.
It supports the 2019, 2020, and 2021 releases of Navisworks.
It supports the 2019 and 2020 release of SketchUp.
It supports version 6 of Rhino.
You can use Unity Reflect on-premise or through cloud hosting.
No. We give subscribers access to our Viewer’s source code, but you cannot contribute to this code.
You need a Unity Reflect license for every Revit user who uses the Unity Reflect plug-ins as well as for every user who will be developing Unity Reflect-based applications. Not every Revit user in your organization will necessarily need a license.
You do not need a Unity Reflect license to access the Viewers; however, Viewer users need to create a Unity ID to access the projects.
Not yet. We plan to offer floating licenses in 2020.
You can import packages within the Unity Editor. To install the Unity Reflect package in the Editor, you will need to enable Show Preview Packages?under the advanced options in the Package Manager. When you import, Unity Reflect simply creates a prefab.
Visit our public roadmap here. We’d love to hear your feedback.