• <delect id="fp0vm"><kbd id="fp0vm"><span id="fp0vm"></span></kbd></delect>

  • <code id="fp0vm"><video id="fp0vm"></video></code>

          <font id="fp0vm"></font>

          1. Cyber week

            Get a gift with purchase. Limited time only. December 6
            Get a gift with purchase. Limited time only. December 6

            Unity Labs

            The mission of Unity Labs is to explore how game authoring, AI, deep learning, computer visualization, VR, AR and storytelling will evolve in the next decade to radically transform how games will be created and played.

            Take a tour inside Unity Labs

            Behind the scenes at Unity Labs

            Unity Labs creates prototypes, releases new technologies, publishes scientific papers, gives talks, and works with academia and partners on advanced research. We celebrate moonshot ideas: every project and prototype brings us closer to what Unity will become.

            Project Mixed and Augmented Reality Studio

            Project Mixed and Augmented Reality Studio

            Introducing Project Mixed and Augmented Reality Studio (MARS)

            This Unity extension gives developers the power to create games and applications that deliver on the promise of AR: apps that react to, and live in, the real world. At Unite Berlin, we shared a sneak peek of this robust toolset, which enables developers to move beyond building against single planes, and to start building in the real world without an enormous amount of custom coding. To stay in the loop on product updates, submit your name?here.

            ?

            Morten S Mikkelsen, Director of Graphics, Labs

            “There is much untapped potential for easy content acquisition using consumer devices such as mobile phones and webcams. And we are on a mission to tap it!”

            Morten S Mikkelsen, Director of Graphics, Labs
            Amir Ebrahimi, Principal Software Engineer

            “As we write software for XR, we need to develop systems that support continually changing requirements due to the pace at which innovation is happening.”

            Amir Ebrahimi, Principal Software Engineer
            Renaldas 'ReJ' Zioma, Inquisitor

            “We have to apply Machine Learning to tackle ever increasing complexity and costs - in games, film and science.”

            Renaldas 'ReJ' Zioma, Inquisitor
            Sylvio Drouin, VP of Unity Labs

            “We built Unity Labs as a space to think further down the road with a heavy emphasis on advanced graphics rendering and authoring.”

            Sylvio Drouin, VP of Unity Labs
            Dominic Laflamme, Software Architect

            “We work with bleeding-edge research of all kinds to explore what game authoring and development will look like in 10 years.”

            Dominic Laflamme, Software Architect
            Eric Heitz, Research Scientist

            “Unity Labs Grenoble is pushing the math and physics of rendering for better, faster, stronger graphics. We share our discoveries through world-class scientific publications and open-source prototypes.”

            Eric Heitz, Research Scientist
            Greg Madison, XR IxD

            “Technical knowledge should not be the boundary of imagination. Instead, thoughts and intents should be interpreted by the machine to become the next programming language.”

            Greg Madison, XR IxD
            Nicolas Meuleau, Director of AI Research

            “Autonomous robotics and machine learning open the road to game AIs that are both easier to author and more fun to play with.”

            Nicolas Meuleau, Director of AI Research

            Concept: AR cereal box game

            Downloads and videos

            We use cookies to ensure that we give you the best experience on our website. Visit our cookie policy page for more information.

            Got it
            免费福利视频合集1000,韩国三级电影,91国产91最新网站,久草在线免费视频在线观看